A gradient blue background behind bold white text that reads room2 with a flashing square cursor that is flickering in and out.

room2
Patrick Hase & Anuraag Bhatia

Before comments replaced conversations and bubbles hardened around our virtual selves, curiosity carried us to places where the unexpected still lived online. Moving from platform-dominated internet spaces to imagine alternative modes of communication, gathering and art, room2 invites audiences to chart their own route through the digital forest.

room2 is a suite of hybrid in-person and online digital performance spaces that encourage reflection and sharing, which collectively seek to shift users into a slower, more reflective way of engaging with sound, listening and online art experiences. With newly commissioned sound, visual and written commissions, Anuraag Bhatia and Patrick Hase bring their backgrounds in digital media, DJing and curation – and the attention towards care and safety in these spaces – to room2.fm for BLEED.

room2 was born from Anuraag and Hase’s shared experiences of the transformative power of non-commercial digital spaces in the internet’s early days, and a desire to create a digital space for collective reflection.

For this incarnation of BLEED, Anuraag and Hase have invited some of the most interesting artists working in the field of sound and online art today. With contributions from Yuin musician E Fishpool, game developer Mohamed Chamas and interdisciplinary artist Tahlia Palmer among others.

room2 is a contemplative journey undertaken together.

room2 async

    • Available On Demand
  • English
  • FREE

  • This work is designed to be experienced on desktop or laptop.

For four weeks across the course of BLEED, room2 will offer a suite of digital spaces to encourage reflection and encounter works to listen, view, reflect on and respond to.

room2 async will operate as an online-only space for contemplation, sharing and conversation, cycling every few days through a series of multi-art works constructed of sound compositions, procedurally generated visuals and written prompts.

Users will log on to a website where they will be presented with a procedurally generated visual shader, a sound composition, and a written prompt inviting a written or drawn response. Upon submission they will be presented with anonymised responses from other users to the same prompt.

The spaces will be accessible 24/7 via web browser, and audiences will be free to make use of their time there in whatever manner they feel suits them. These self-directed journeys will offer introductions to the kinds of language and awareness that will characterise the room2 live experience.

room2 async seeks to shift users into a slower, more reflective way of engaging with music, sound, and online art experiences. The written prompts will mirror the structure of the prompts in room2 live, with a desire to facilitate audiences developing the awareness to examine how they are internally responding to a piece of sound or music and help them develop language or visual expression to articulate that response.

Acknowledgement of Country
Arts House, Campbelltown Arts Centre, Taipei Performing Arts Center, and Museum of Contemporary Art Taipei acknowledge the Traditional Owners of the lands we work on, the Wurundjeri Woi Wurrung, Dharawal, and Ketagalan peoples. We extend our respects to their Elders past, present and future while respecting the vast Traditional Owners Nations our digital platforms reach. We extend this acknowledgment to Aboriginal, Torres Strait Islander, and Austronesian artists, audiences and communities, and First Nations peoples globally.
墨爾本藝術之家、坎貝爾敦藝術中心、臺北表演藝術中心及台北當代藝術館向我們土地上的第一民族暨傳統所有人致上敬意,包括烏倫杰里族(Wurundjeri Woi Wurrung)、塔爾瓦斯族(Dharawal)、凱達格蘭族(Ketagalan)及其眾支系。因著BLEED數位介面所將廣泛觸及的各種傳統民族與土地, 我們尊榮各地過去、現在及未來的祖先與耆老。我們更將這份對台灣與澳洲原住民族、托雷斯海峽群島民族及南島民族的藝術家、觀眾與社群的致意延展至全球各傳統領地與第一民族。